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Cover of I Can Upgrade Anything I Want [LitRPG] [Anti-Hero Lead] [Progression Fantasy]
Web novel

I Can Upgrade Anything I Want [LitRPG] [Anti-Hero Lead] [Progression Fantasy]

by force037

Free to read at the source

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About

Zarn built a criminal empire from nothing, clawing his way up through blood and betrayal until he ran one of the biggest gangs in the city. Then the man he trusted most, his own right hand, put a knife in his back mid-war. He wakes up in a body that isn't his, half-eaten by a monster on a mountain he's never seen, with the memory of that betrayal still fresh and a system whispering through his skull: you may upgrade anything. Literally anything. Not levels. Not a character sheet. Specific things. His fists. His sword. His legs. The bones in his own hands. Every part of him and everything he owns grows on its own track, as long as he's willing to pay the price in blood and EXP. He's not alone for long. Trix is a four-armed, three-tailed Vorra, one of the few beings in this world with no ceiling on how strong he can become, chasing a dream of surpassing the strongest creature alive: a dragon nothing has ever managed to put down. Where Zarn brings ruthless ambition, Trix brings raw potential and a loyalty that doesn't waver once it's given. Everything else in this world is born with a limit. Zarn was never told to respect one, and neither is the monkey now fighting at his side. He's not here to be a hero. He's here to build a gang, one strong enough to grow into an empire that spans every kingdom, every continent, the entire world and whatever lies past it, with every single member upgraded past anything this world has ever seen What to Expect A genuinely unique power system — Zarn doesn't level up a character sheet, he upgrades individual things. Fists, swords, legs, organs, allies, gear. Every part of his body and arsenal grows on its own track, with its own special moves unlocked at higher levels. A real co-protagonist, not a sidekick — Trix isn't comic relief. He's a Vorra with no power ceiling and his own goal that has nothing to do with Zarn's gang. He fights, thinks, and grows independently, and the story treats him as an equal. Fast pacing, no filler — Tight chapters, frequent power growth, and dungeons/fights that escalate quickly rather than dragging out training arcs for the sake of word count. A protagonist with edge — Zarn isn't a clean-cut hero. He's blunt, ruthless when it counts, occasionally morally gray, and shaped by a brutal past life that still leaks through in quiet moments. Found family over solo grinding — The core goal isn't personal strength for its own sake, it's building a crew worth dying for, the same way Zarn lost one before. Grounded emotional beats between the action — Quiet, slower scenes (family, trust, grief) get real space instead of being rushed past, even in a story built around constant power growth. Update 7x a week 6:00pm EST

Genres

Progression FantasyLitRPG

Tags

LitRPG MechanicsReincarnationWeak to StrongAnti-HeroHard Magic SystemMale LeadNon-Human LeadKingdom BuildingOverpowered Protagonist

Editions & translations

enHuman translation

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