Sign in
Cover of Rune Matrix: Programming Magic After Transmigration
Web novel

126 chapters

Rune Matrix: Programming Magic After Transmigration

by sailfish

Free to read at the source

Track this book

Add or move this book between your shelves, and mark it read with a date.

Ratings

Be the first to rate this book.

Ratings elsewhere

Shown separately — these are platform ratings, not part of the PageMarrow average.

About

The nameless main character transmigrates into a magic-themed game, where he plays as Zephyr Venturi, a defective mage, a young man fated to become a chimera and one of the game's most notorious villains. To save himself, he must grow stronger, protect himself from the evil organisation that wants to turn him into a chimera, and find a way to finish the game. However, he had no cheats or special skills. Can he conquer this world of mages, monsters, and magical creatures with just his knowledge? As an unemployed young man who once worked as a back-end developer, he has tricks up his sleeve to exploit the runic magic systems of this world. Perhaps, he might just pull through. After all, rune-based magic was similar to a program and a mana core that all mages have, functions like a CPU + Power supply. He just needs to innovate in both hardware and software frontiers to escape fate. How hard can it be?

Tags

War and StrategyHigh Fantasy

Editions & translations

enOfficialHuman translation

Similar books

Similar in theme & style

See all similar books →

Ready to start reading?

Open it on the original platform, or add it to your shelf to track your progress.